Friday 30 November 2018

Meet the gang cos the boys are here...

Dalton's Regulators

The great thing about gaming the Old West is the chance to create and tell our own stories -throughout the scenarios we have developed the back stories of our characters and every time they are wounded I feel a little dread that a poor dice role will see them going to Boot Hill.

Leader of the Cowboy gang is 'Big Joe' Dalton - a former Union Colonel who following service in the Civil War went out west to raise sons and cattle.  A man who has seen the horrors of war and hoped to live out his days on the fringes of the town of Deliverance Falls, Big Joe has, through a combination of pride, misadventure and stubbornness, ended up in conflict with his neighbours and the local law.

Lil' Joe is the son of Big Joe - a more mercurial character, Lil' Joe was wounded in an early encounter with the McGregor Fur Trading Company and walks with a limp, thus acquiring the nickname Stumpy, though as a sure shooter, they had better not use the name anywhere in his presence.


The ‘Buckeroo’ - through a lucky early dice role he was elevated to Hero status.  Captured by the law in one scenario, a rescue attempt was made in the next game.  As it was unsuccessful the Daltons then had to ride in mob handed to stop the hanging.  Fortunately for our red shirted rogue he wasn’t left swinging for long.  A word in the right ear made the charges go away and now he’s free to herd cattle and brawl.


 Not Django - the hired gun of the Dalton gang.  A pretty effective, albeit expensive, character.  His closest brush with death was being temporarily blinded, thus reducing his ability to shoot.  It took a few games to get the cash together to get it fixed and now he's back with his 2 six guns.

The last photos are of the disposable cowpokes who come and go,  I think each one has died at one time in our ongoing campaigns.  Working for Joe Dalton isn't the most secure of careers.






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